| | Zerosama's Ace mod installer | |
|
|
| Author | Message |
|---|
CalciumDeposit Admin

Posts: 142 Join date: 2010-04-24
 | Subject: Zerosama's Ace mod installer Sun May 02, 2010 9:27 pm | |
| http://narobook.com/ZeroSama/Mod/
He rebuilt his mod to 3.3 with some new features, haven't gotten around to installing it myself. Be sure to back up your files and any mods youve previously installed and want to keep.
EDIT - Installed, works fine except for 1 error, trying to change the interface with Riita's causes it to crash after the gear select screen.
EDIT 2 - I believe I can fix the error, I just have to modify zero's interface.tex with the changes riita made. |
|
 | |
Kyithios
Posts: 93 Join date: 2010-04-24 Age: 26
 | Subject: Re: Zerosama's Ace mod installer Sun May 02, 2010 10:51 pm | |
| For those of us like me who don't know what all this mod includes, how about a little more info? I expected an actual installer, and not the entire directories. |
|
 | |
CalciumDeposit Admin

Posts: 142 Join date: 2010-04-24
 | Subject: Re: Zerosama's Ace mod installer Sun May 02, 2010 10:58 pm | |
| | Daedalus wrote: | | For those of us like me who don't know what all this mod includes, how about a little more info? I expected an actual installer, and not the entire directories. |
Yea I kind of expected the installer, too (he had one before). Basically he repacked all the files in those directories as PNG. With his own modifications, crosshairs, map BG changes, trails. He didn't include a changelog so its kinda hard to list all the stuff he's done.
You'll like the new chaos map BG for sure. |
|
 | |
Kyithios
Posts: 93 Join date: 2010-04-24 Age: 26
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 10:26 am | |
| I definitely like the new chaos BG, but what's with the grid on the floor? I'm only just now curious just how many people knew I used to get motion sick having autobalance off in maps like chaos, dc and ff. >> I like a lot of the lighting changes, really. |
|
 | |
ZeroSama
Posts: 21 Join date: 2010-05-03
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 10:56 am | |
| Interface changes: targeting reticules (found these on a GunZ forum Echoes pointed me to) Slightly modified Transparency Radar (Enemy/Mobs/Ally/Form)
Maps: "brightened" sky-boxes for most moon/space(Chaos/DC/FF/G-ARK) maps so i can see the mobs "blank" mini-maps for CC/NC/G-ARK Engine Room repacked sky-boxes/mini-maps/map ground textures
Other: Trails (Phoenix/Lightning/Dragon/Heart/Snow/Pumpkin/Plasma) removed the swastikas and pentacles Zerk Animation (red/blue) Kit Rings (more Visible) Cause I'm borderline legally blind Black Invisible Wings
O_o: All repacked for performance (TGA>PNG) except skyboxes(jpg) and ground textures(jpg) If i remember anything else I'll post more
|
|
 | |
Kyithios
Posts: 93 Join date: 2010-04-24 Age: 26
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 12:44 pm | |
| But that doesn't answer what the deal is with that grid in Chaos. Either way, I've installed all of these, barring the item.tex, load.tex and interface.tex since I like the one I have now. |
|
 | |
ZeroSama
Posts: 21 Join date: 2010-05-03
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 2:13 pm | |
| i did the grid so i know what direction is down |
|
 | |
grandskydemon
Posts: 15 Join date: 2010-04-30
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 2:57 pm | |
| can you pack whirlwind's crossair and the skill icons with your mod? please? |
|
 | |
ZeroSama
Posts: 21 Join date: 2010-05-03
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 9:20 pm | |
| I'm not changing the cross hair and the skill icons can be manually installed although i may incorporate them and the engine icons to my mod, giving credit where its due of course. |
|
 | |
CalciumDeposit Admin

Posts: 142 Join date: 2010-04-24
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 9:28 pm | |
| I cant figure out how to change the crosshair without it crashing, I'll let prophett take a wack at it. Edit- and yea that grid makes chaos hax  |
|
 | |
FallenProphett Admin

Posts: 132 Join date: 2010-04-25 Age: 20
 | Subject: Re: Zerosama's Ace mod installer Mon May 03, 2010 10:39 pm | |
| | CalciumDeposit wrote: | I cant figure out how to change the crosshair without it crashing, I'll let prophett take a wack at it.
Edit- and yea that grid makes chaos hax  |
Shall take a look at it when i get my comp back S: |
|
 | |
Kyithios
Posts: 93 Join date: 2010-04-24 Age: 26
 | Subject: Re: Zerosama's Ace mod installer Tue May 04, 2010 9:49 am | |
| You get used to the grid after a while, but I'd had an epiphany for a video...In high speed of course. The grid kinda ruins it for me, unless we never pitch downward. >> |
|
 | |
ZeroSama
Posts: 21 Join date: 2010-05-03
 | Subject: Re: Zerosama's Ace mod installer Tue May 04, 2010 10:27 pm | |
| My server will be up once i can get a power supply. so the patcher will be up. |
|
 | |
ZeroSama
Posts: 21 Join date: 2010-05-03
 | Subject: Re: Zerosama's Ace mod installer Tue May 04, 2010 11:10 pm | |
| chaffs Video courtesy of CalciumDeposit http://www.youtube.com/watch?v=jjF04hgha28 Download http://www.narobook.com/ZeroSama/Mod/Chaffs.rar |
|
 | |
FallenProphett Admin

Posts: 132 Join date: 2010-04-25 Age: 20
 | Subject: Re: Zerosama's Ace mod installer Tue May 04, 2010 11:36 pm | |
| Grabbing that file! Very nice work ZeroSama =D |
|
 | |
| | Zerosama's Ace mod installer | |
|