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 Explosion, skill, etc. Optimization

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Posts : 1
Join date : 2010-04-29
Age : 25

PostSubject: Explosion, skill, etc. Optimization   Thu Apr 29, 2010 1:34 pm

The 4 Optimizations in the gallery right now are fantastic for someone with only 382 MB of RAM. However, I still suffer performance lag such as when I get hit by a ADV weapon, my FPS often takes a severe drop(happens more often when I start the game/go in a new map, but after a while, not as bad). The same with activating skills, severe FPS drop, then after a while rebuffing is not as bad. But since simply going into a new map resets that, camps or even a single IG blind me bad. If the file sizes for explosions and skills were reduced, would that help? and if so, may I ask someone to try to, or at least give me a link to a nice tut so I might learn how to reduce file sizes?

Pretty much all I needed to ask, Thank you in advance.
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Posts : 142
Join date : 2010-04-24

PostSubject: Re: Explosion, skill, etc. Optimization   Thu Apr 29, 2010 4:59 pm

The main problem with modding skills is tracking down all the OBJ files.
Compressing the files is pretty much just a matter of making the TGA's inside the OBJ/zip into PNG's. (yea its really that easy, fuck you Masang)

AFAIK donvision modded the frenzy file, but few other skills (if any) have been modded, yet.
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