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 Shadow Binder Booster Flames

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TheCoolMan

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PostSubject: Shadow Binder Booster Flames   Tue Apr 27, 2010 5:15 am

First topic message reminder :

Finaly got around to posting this. Enjoy~







Heres the link~

mediafire.com ?izyrde2n3in

Will take requests just post them in this post

Original flames, edited by me, are by Tim~


Last edited by TheCoolMan on Wed Apr 28, 2010 11:53 pm; edited 1 time in total
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FallenProphett
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PostSubject: Re: Shadow Binder Booster Flames   Sat May 01, 2010 11:57 pm

Thanks Very Happy

Also i just posted a question on the Ace forums, but ill copy it here just incase.

Quote :
Tim i have a question for you.

So from what i remember, pre 3-2 if we copied AR's effectInfo over into Ace, we'd get the slipstreams back. Post 3-2 it'd just crash your game.

Well i extracted the effectInfo for AO and for an old AR client, copied over the AR files and repacked it. Put it back into AO's folder, and nothing changed. That should have done it though, unless the files are also located somewhere else. I can still login, no kick, just no change either S:



Thoughts?

Note: Copying AR's effectinfo turns slipstreams on, but crashes on 3-2/3-3 items [obviously lol]

So is there an override in the file somewhere?
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timthetortoise
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PostSubject: Re: Shadow Binder Booster Flames   Sun May 02, 2010 12:00 am

I believe slipstream stuff is located in objectInfo, not effectInfo. Will figure out what to do after some sleep.
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FallenProphett
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PostSubject: Re: Shadow Binder Booster Flames   Sun May 02, 2010 12:01 am

just wondering why it works if i copy over AR's effectInfo o.o?

But kk. Thanks again Very Happy
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timthetortoise
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PostSubject: Re: Shadow Binder Booster Flames   Sun May 02, 2010 12:02 am

Could be that their effectInfo defines something disabled in AO? I have no idea/too tired to think.
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FallenProphett
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PostSubject: Re: Shadow Binder Booster Flames   Sun May 02, 2010 12:44 am

nevermind, you were right, it was in objectinfo. Weird S:

Must have accidentally copied in objectinfo instead of effectinfo.
Will have them compatible with AO completely posted soon with download~
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timthetortoise
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PostSubject: Re: Shadow Binder Booster Flames   Sun May 02, 2010 9:04 am

FallenProphett wrote:
nevermind, you were right, it was in objectinfo. Weird S:

Must have accidentally copied in objectinfo instead of effectinfo.
Will have them compatible with AO completely posted soon with download~
Could you up the objectInfo that has them? I'd like to see where the differences are.
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